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Tygrys.com - katalog stron : Computers : Artificial Intelligence : Games
  • A.I. Wars Game@ (11)
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    Znaleziono 27 stron w kategorii Games:

    Tytuł strony: A* Pathfinding for Beginners
    Opis strony: Introduction to the A* path finding algorithm.
    Adres: http://www.policyalmanac.org/games/aStarTutorial.htm

    Tytuł strony: AI Wisdom
    Opis strony: A database of Artificial Intelligence articles specific to games that appeared in game programming books, magazines, conferences, or on the Internet.
    Adres: http://www.aiwisdom.com

    Tytuł strony: Amit's Thoughts on Path-Finding
    Opis strony: Online paper about path-finding, including the A* algorithm and a greedy algorithm. Implementation notes, precalculation, map representations, heuristics, applications.
    Adres: http://theory.stanford.edu/~amitp/GameProgramming/

    Tytuł strony: Artificial Intelligence (AI) for Computer Games
    Opis strony: Companion site for the book "Artificial Intelligence for Computer Games: An Introduction." Includes bibliography, chapter guide, errata, and relevant links.
    Adres: http://ai4games.sourceforge.net/

    Tytuł strony: ASCII Robot Soccer
    Opis strony: Unix soccer-like testbed. Source code (C++ with curses and termcap), executable, and screenshots.
    Adres: http://www.cs.cmu.edu/~trb/soccer/

    Tytuł strony: CGF-AI Links to Game AI and Tactical AI Resources
    Opis strony: A number of annotated links referring to tactical AI (for games, military simulations, or academic applications) and general game AI.
    Adres: http://www.cgf-ai.com/links.html

    Tytuł strony: Chinook
    Opis strony: Checkers program written by Jonathan Schaeffer et al.; play online. Publications, endgame database statistics, game records.
    Adres: http://www.cs.ualberta.ca/~chinook/

    Tytuł strony: Command Forces Simulation (CFOR)
    Opis strony: Battlefield command and control testbed and knowledge base. Publications, source code, documentation.
    Adres: http://ms.ie.org/cfor

    Tytuł strony: Dynamic Stochastic Control - A New Approach To Game Tree Searching
    Opis strony: Robin Upton's Ph.D. Thesis uses this branch of Probability Theory to generalise conspiracy numbers, developing the search method known as PCN*, conspiracy probabilities.
    Adres: http://www.robinupton.com/research/phd

    Tytuł strony: Excalibur
    Opis strony: Our goal is to develop a generic architecture for autonomously operating agents, like computer-guided characters/mobiles/items, within a complex computer-game environment.
    Adres: http://www.ai-center.com/projects/excalibur/

    Tytuł strony: Game AI
    Opis strony: Publications, predictions, source code, and quotes having to do with AI and artificial life in games; mostly commercial video games, some board and card games.
    Adres: http://www.gameai.com/ai.html

    Tytuł strony: The Game AI Page
    Opis strony: Building Artificial Intelligence into Games
    Adres: http://www.gameai.com/

    Tytuł strony: Game Semantics or Linear Logic?
    Opis strony: A discussion of how linear logic relates to computability logic, - the game-sematically introduced logic of computational resources and interactive computation.
    Adres: http://www.csc.villanova.edu/~japaridz/CL/gsoll.html

    Tytuł strony: GameDev.net -- Artificial Intelligence
    Opis strony: Gamedev.net is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, dozens of game development jobs, and the most active game development forums anywhere!
    Adres: http://www.gamedev.net/reference/list.asp?categoryid=18

    Tytuł strony: GAMES Research Group
    Opis strony: The GAMES research group produces high-performance, real-time programs for strategic game-playing. We have branched out into commercial games and applications of our research to industrial problems.
    Adres: http://www.cs.ualberta.ca/~games

    Tytuł strony: GIB Research
    Opis strony: Bridge program written by Matthew Ginsberg. Results, publications, library of deals with double-dummy tricks for each trump suit.
    Adres: http://www.cirl.uoregon.edu/ginsberg/gibresearch.html

    Tytuł strony: Goal Seeker -- Solving the 15 Puzzle
    Opis strony: A JAVA framework that implements heuristic goal-seeking algorithms. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to be implemented by the framework.
    Adres: http://sourceforge.net/projects/goalseeker/

    Tytuł strony: Home Page of the International Computer Games Association (IGDA)
    Opis strony: Information from the ICGA organization, contents of the ICGA Journal and information on game programming in Chess, Checkers, Bridge, Go, and many other games.
    Adres: http://www.cs.unimaas.nl/icga/

    Tytuł strony: IGDA - Artificial Intelligence Special Interest Group
    Opis strony: IGDA has set up the AI Interface Standards Committee to develop AI interface standards for computer games. The initiative is a joint effort of game AI developers, middleware representatives, academics and other relevant experts.
    Adres: http://www.igda.org/ai/

    Tytuł strony: John Laird's Artificial Intelligence & Computer Games Research
    Opis strony: Information about some research on Computer Games and Artificial Intelligence in academia.
    Adres: http://ai.eecs.umich.edu/people/laird/gamesresearch.html

    Tytuł strony: Kynogon, an Artificial Intelligence expert for the video game industry
    Opis strony: Kynogon develops advanced AI solutions for the interactive entertainment industry and takes into account the uniqueness of each game. Costs are reduced, deadlines achieved and time-to-market respected.
    Adres: http://www.kynogon.com

    Tytuł strony: Logistello
    Opis strony: Othello program written by Michael Buro. Publications, game records.
    Adres: http://www.cs.ualberta.ca/~mburo/log.html

    Tytuł strony: Machine Learning in Games
    Opis strony: Review of research and implementations in Backgammon, Othello, soccer, and other games.
    Adres: http://satirist.org/learn-game/

    Tytuł strony: RoboCup: The Robot World Cup
    Opis strony: Aims to develop a team of fully autonomous humanoid robots that can win against the human world soccer champion team.
    Adres: http://www.robocup.org

    Tytuł strony: SimBionic
    Opis strony: An intelligent agent toolkit that lets you create behaviors within games and simulations quickly and easily, without programming, using its graphical user interface.
    Adres: http://www.simbionic.com

    Tytuł strony: Steering Behaviors
    Opis strony: Description of techniques to autonomously steer vehicles through a predefined virtual world. Simple behaviors (e.g. obstacle avoidance) can be combined to create more complex behaviors.
    Adres: http://www.steeringbehaviors.de

    Tytuł strony: Steering Behaviors For Autonomous Characters
    Opis strony: Description of simple techniques for controlling goal-directed motion of simulated characters around their world, for applications in games and animation. Includes Java demos and related links.
    Adres: http://www.red3d.com/cwr/steer/


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